
I suppose in The Sims you’re an unseen God (it’s kind of unspoken that you’re even there, really) and in The Movies you’re just playing the role of a studio boss/director, but in Black & White 2, you’re proper God. And that was basically what Black & White 2 was - a big beastie pet sim, with added small people (use: food or fun) and god-like powers. A big Sims fan, loved The Movies, and was drawn to games that had anything to do with owning a pet. It was clear from a young age that I really liked telling people - or creatures - what to do. It's prettier than the first, and has a gussied up HUD and a more focused plot. A fool proof plan.īlack & White 2 is similar to the first B&W - a god game where you choose to be good or evil by how you treat your followers. I was definitely too young to buy it myself, so I asked my mum to buy me a copy of it from WHSmith and pretend it was for her, not the 12 year old child standing next to her. Black & White 2 was my introduction to the series, anyway. (I’m really annoyed I didn’t get there first, but I was still in school in 2015.)Īnd, of course, Graham has also written one of these about the first Black & White, so I’m hoping this counts as Fresh New #Content. I really wanted to write a Have You Played about The Movies, and then realised Graham had done one already, way back in 2015.


One a day, every day, perhaps for all time. Have You Played? is an endless stream of game retrospectives.
